Concord

For Concord I worked as a Gameplay Designer creating character kits. I specifically focused on Bazz, Emari, Lennox, and Vale. I joined the project in 2020, when the project was still in its early production phase. I was able to brainstorm with a group of talented designers to help shape the game from a gameplay perspective. In addition to character kits, I also contributed to gameplay systems like Status Effects, the MiniMap, and the Ping system. Below are write ups for each of the characters I worked on, including a brief overview of my contributions and a more detailed deep dive into the gameplay philosophy behind each kit.